Archive for the ‘research’ Category

Lipstick – the Devil’s Work

December 31, 2008

In 1770, the British Parliament passed a law condemning lipstick for inciting lust ; women found guilty of  ”seducing men into matrimony by a cosmetic means” could be tried for witchcraft. In the previous century, Thomas Hall, an English Pastor and author of  ’The Loathsomeness of Long Haire’ (1653), called lipstick “the Devil’s work” becuase it “ignited the flame of lust”. Maybe that is why the names for early lipsticks were so off-putting ; popular shades from 1580-1620 included ‘Smoked Ox’, ‘Chimney Sweep’ and ‘Dying Monkey’. Even today some lipsticks contain fish scales for the pearly shine and crushed insects (Kermes ilicis) for the red colouring.

(taken from a column called ‘Quite Interesting’ in a recent copy of  ‘The Saturday Telegraph’ newspaper)

I was intrigued by this cocktail of legislation, religion, public opinion, (anti-)marketing, human nature and animal instinct that have fought publically over the last 400 years to give us the products we know so well today…

balance

December 28, 2008

Beads of Courage

September 17, 2008

Seeing Justin’s post reminded me of this. I literally stumbled upon it whilst doing some desk research recently on a client project in the area of dementia care. Really great use of simple but powerful thinking to try to lessen the fear and ’sting’ of serious medical procedures on young children. Very touching and inspiring too……

Draw on your users

September 7, 2008
Children draw their experiences of airline travel

Children draw their experiences of airline travel

Since my days at Crayola, this has always been one of my favourite design research tools, Drawing the Experience. It works particularly well with children who often resort to single word answers to questions. Armed with a box of crayons, they’ll give you some pretty deep insights into how they feel about anything. While working with an airport in Ireland, we asked passenger’s children to draw what they liked and didn’t like about airports, and what would their perfect airport would have in it. All of this was geared toward helping to create a more family-friendly user experience.

Armed with some simple tools you can better understand the needs of the people you’re trying to create better products and services for.

Related: See how children created their own paper laptops. Are any computer manufacturers listening?